Level 5 Half-Elf Warlock
Thoros "Thich" Darkbane
0
10
Strength
+5
20
Constitution
+0
10
Dexterity
+1
13
Intelligence
+0
10
Wisdom
+2
15
Charisma
HIT POINTS
Total
55
Bloodied
27
Surges
10
Value
13
+2
Initiative
+2 Half-level
6
Speed
SKILLS
+3
Acrobatics
+8
Arcana
+2
Athletics
+4
Bluff
+6
Diplomacy
+2
Dungeoneering
+7
Endurance
+2
Heal
+8
History
+9
Insight
+4
Intimidate
+2
Nature
+2
Perception
+3
Religion
+3
Stealth
+9
Streetwise
+2
Thievery
15
Armor Class
16
Fortitude
14
Reflex
14
Will
RACE FEATURES
Group Diplomacy
+1 to Diplomacy within 10 squares
CLASS FEATURES
Infernal Pact
You like fire? I love fire.
(If a cursed enemy is zeroed, you gain Temp HP = to LVL)
Warlocks curse
+1d6 if the target is cursed (Minor action)
Prime shot
+1 to ATK if your closest
Shadow walk
Gain concealment if you walk 3+ squares
FEATS
Improved Dark Ones Blessing
+3 temp HP from pact boon
Light Step
Add 1 to overland speed of party, Add 5 to DC for trackers to find foot prints of up to 5 people, +1 to Acrobatics and Stealth
Group Insight
+1 to insight and initiative with 10 squares
Toughness
You'd rather I be dead?
AT-WILL POWERS
Eldritch blast
Arcane, Implement
Standard Action, Ranged 10
One creature
CON VS. REF
1D10+CON
Special: Ranged basic
ENCOUNTER POWERS
Sacred Flame
Divine, Implement, Radiant
Standard action, Range 5
One creature
WIS VS REF
1D6 + WIS mod radiant. Allow an ally within range to gain either Temp HP = CHA mod + 1/2 level or make a saving throw.
Vampiric Embrace
Arcane, Implement, Necrotic
Standard Action, Ranged 5
One creature
CON vs. Will
2D8 + Con mod necrotic, Gain temp HP = to 5 + Int mod
Fiery Bolt
Arcane Fire Implement
Standard action Ranged 10
One creature
CON VS REF
3D6+ Con mod fire damage and all creatures adjacent take 1d6+ Con mod +Int mod
DAILY POWERS
Flames of Phlegethos
Arcane, Fire, Implement
Standard Action, Ranged 10
One creature
CON VS REF
3D10 + Con mod fire damage and ongoing 5 fire (save ends)
Fiendish Resilience
Minor Action
You gain 5+Con mod temp HP
Avernian Eruption
Arcane Fire Implement
Standard Action Area Burst 1 within 10 Squares
Each creature in burst
CON VS. REF
2D10 +Con mod fire damage and 5 ongoing fire (save ends)